One of my biggest pet peeves is games which use magic as an excuse instead of a building block. On a side note video game magic is still very weak-sauce…
Author: Chronicler
I started gaming at a very young age and grew up during the early 90′s during the tween of 2D to 3D allot of great games came out around that time and I don’t hear enough people talk about them. I decided as a result to start this site review those games in different degrees to talk about games old and new hopefully providing historical context for them. I don’t pretend to be a gaming guru or even the most skilled but I’m a gamer who started with $20 and an NES and never stopped, I hope only to em part my view point and reserve a spot for video games in history.
Chronicast #03 Not Every Word is Copyright
A delayed post about needless changing and copyrighting of words in relation to gaming. Such as the use of Destiny instead of Luck
Intentionally Flawed Game Releases Podcast 2
This week I talk about intentionally Flawed game releases after an especially disastrous year for certain dev teams. Download Link
Defining Better Graphics (FIRST PODCAST)
Decided to go ahead and start my podcast with a short discussion about what better graphics can mean in broadened terms. Download Podcast
The Disney effect – Realizing the Open World
With Skyrim, GTA V, and Assassin’s creed 4, Triple A gaming has finally managed to Open up the Open World (Sand Box) game design. I feel it’s time to quantify…
Sastasha Dungeon Run – 17 Oct 2013
Did a Sastasha run with a noob tank (who did really well) and some other fun on twitch last night, here is the video for those who missed it on…