The Game Chronicler

Preserving Gaming Roots

Chronicast #04 Real Magic Would be Sience

by Chronicler updated on February 13, 2014 add a comment

One of my biggest pet peeves is games which use magic as an excuse instead of a building block. On a side note video game magic is still very weak-sauce…

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Chronicast #03 Not Every Word is Copyright

by Chronicler updated on February 13, 2014 add a comment

A delayed post about needless changing and copyrighting of words in relation to gaming. Such as the use of Destiny instead of Luck

Intentionally Flawed Game Releases Podcast 2

by Chronicler updated on February 13, 2014 add a comment

This week I talk about intentionally Flawed game releases after an especially disastrous year for certain dev teams. Download Link

Defining Better Graphics (FIRST PODCAST)

by Chronicler updated on January 21, 2014 add a comment

Decided to go ahead and start my podcast with a short discussion about what better graphics can mean in broadened terms. Download Podcast

The Disney effect – Realizing the Open World

by Chronicler updated on November 20, 2013 add a comment

With Skyrim, GTA V, and Assassin’s creed 4, Triple A gaming has finally managed to Open up the Open World (Sand Box) game design. I feel it’s time to quantify…

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Sastasha Dungeon Run – 17 Oct 2013

by Chronicler updated on October 17, 2013 add a comment

Did a Sastasha run with a noob tank (who did really well) and some other fun on twitch last night, here is the video for those who missed it on…

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